Video art and post-production

Code: ΕΡ 483

Semester: 4


Maria Paschalidou

Teaching Assistant: Apostolos Kordas

Course description

This laboratory course examines reality as a construction through video art and its practices. It emphasizes on the digital imagery, its symbolism and fiction by analysing digitalities that compose contemporary video art and post-cinema. Students get familiar with video as a medium of artistic creation and research while are introduced to basic concepts of digital moving image and audio processing, such as non-linear storytelling, time variations, transformation and digital interventions. Through a series of practical exercises, they acquire technical skills that support the understanding of post-production, as a critical process of designing, conceptualizing, developing and visualizing concepts and artistic statements. The goal is to experiment with digital interventions through fundamental editing tools.

Course Keywords:
Motion Picture Design and Capture – Digital Video Editing – Non-linear Narrative – Transformation – Video Performance – Video Art and Digital Audio – Video Essays and video poetry


Suggested bibliography

1. Bibliography in Greek (Eudoxus: Greek service of selection and distribution of university books)

• Βογιατζής, Η., Χατζημπεκιάρη, Φ., Braidotti R., et al [συλλογικό]. (2020) Εισαγωγή στις ψηφιακές σπουδές. Αθήνα: Ροπή. Κωδικός: [94691814].
• Γεωργάκη, Α. (2020) Ο ήχος ως υλικό στη σύγχρονη μουσική δημιουργία. Αθήνα: Fagotto Books. Κωδικός: [94645402].
• Κάρλος, Χ. (2010) Βίντεο Μοντάζ. Τεχνολογία, Τέχνη και Τεχνική. Αθήνα: Έναστρον. Κωδικός [7756].
• Σαντοριναίος, Μ. (2015) Από τις σύνθετες Τέχνες στα υπερμέσα και τους νέους εικονικούς – δυνητικούς χώρους. Ένα εγχειρίδιο για τον καλλιτέχνη που ασχολείται με την ψηφιακή Τέχνη. Αθήνα: Σύνδεσμος Ελληνικών Ακαδημαϊκών Βιβλιοθηκών. Κωδικός: [59303612].
• Schechner, R. (2010) Η θεωρία της επιτέλεσης. Αθήνα: Τελέθριο. Κωδικός: [41957383].

2. Bibliography in English

• Betancourt M. (2017) Semiotics and Title Sequences. New York: Routledge.
• King, H. (2015) Virtual Memory: Time-Based Art and the Dream of Digitality. 1st edition. Durham, North Carolina: Duke University Press Books.
• Strutt, D. (2019) The Digital Image and Reality: Affect, Metaphysics and Post-Cinema. 1st edition. Amsterdam: Amsterdam University Press.

3. Journals
• Digital Creativity
• Leonardo